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Javascript-Driven Tile Engine
By Bobby on Thu, 1 Jan 2009 06:06:00 +0000
The tile engine on this page is a "proof of concept" showing that Javascript scrollers are possible. Performance varies with the number of layers and autonomous tiles/sprites. |
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© Copyright 2008 Bobby Soares. Opinions expressed here are my own, and are not those of my employer or any other party. (Super) Powered by Django on the AppEngine. |
Nope :) However mine lacks of layers, scrolling etc... I'm glad that I'm not alone with my gaming hobby ;) Cheers!
Interesting. I'm thinking about writing one of these too. I'm hoping Chrome/Webkit/Tracemonkey ought to help out somewhat with larger sizes, although it may still be impossible to get smooth scrolling with anything much larger than your example.
Somewhat late, but still: nice. I've been busy with javascript tile engines myself lately, although mine uses the <canvas> tag (which means crappy browser support) and 16x16 (pokemon) tiles. Check it out here: http://that-guy.net/projects/Beacon-engine/